如何用Python制作游戏?内附代码 详细教学

一、游戏简介

二、编写步骤

1.引入库

代码如下:

###### AUTHOR:破茧狂龙 ############ DATE:20201002 ############ DESCRIPTION:移动的木板 ######import pygamefrom pygame.locals import *import sysimport timeimport random

2.初始化

代码如下:

pygame.init()BLACK = (0, 0, 0) 
# 黑色WHITE = (255, 255, 255) 
# 白色bg_color = (0,0,70)  
# 背景颜色red = (200, 0, 0)
green = (0, 200, 0)
bright_red = (255, 0, 0)
bright_green = (0, 255, 0)
smallText = pygame.font.SysFont(SimHei, 20)
#comicsansmsmidlText = pygame.font.SysFont(SimHei, 50)
barsize = [30, 10]
SCREEN_SIZE = [400, 500]  
# 屏幕大小BALL_SIZE = [15, 15]  
# 球的尺寸fontcolor = (255,255,255)  
# 定义字体的颜色myimg = r"img1.jpg"background = pygame.image.load(myimg) 
# 图片位置
background = pygame.transform.scale(background, SCREEN_SIZE)
# ball 初始位置ball_pos_x = SCREEN_SIZE[0] // 2 - BALL_SIZE[0] / 2ball_pos_y = 0
# ball 移动方向ball_dir_y = 1  
# 1:downball_pos = pygame.Rect(ball_pos_x, ball_pos_y, BALL_SIZE[0], 
BALL_SIZE[1])
clock = pygame.time.Clock()  
# 定时器screen = pygame.display.set_mode(SCREEN_SIZE)
# 设置标题pygame.display.set_caption(python小游戏-移动木板)
# 设置图标image = pygame.image.load(myimg)
pygame.display.set_icon(image)

3.相关自定义函数

代码如下:

###### 自定义函数 #####
#def button(msg, x, y, w, h, ic, ac, action=None):    
mouse = pygame.mouse.get_pos()    
click = pygame.mouse.get_pressed()    
if x + w > mouse[0] > x and y + h > mouse[1] > y:        pygame.draw.rect(screen, ac, (x, y, w, h))        
if click[0] == 1 and action != None:            
action()    
else:        
pygame.draw.rect(screen, ic, (x, y, w, h))    
textSurf, textRect = text_objects(msg, smallText)    textRect.center = ((x + (w / 2)), (y + (h / 2)))    screen.blit(textSurf, textRect)
def text_objects(text, font):    
textSurface = font.render(text, True, fontcolor)    
return textSurface, 
textSurface.get_rect()
def quitgame():    
pygame.quit()    
quit()def message_diaplay(text):    
largeText = pygame.font.SysFont(SimHei, 115)    TextSurf, 
TextRect = text_objects(text, largeText)    
TextRect.center = ((screen[0] / 2), (screen[1] / 2))  
  screen.blit(TextSurf, TextRect)    
pygame.display.update()    
time.sleep(2)    
game_loop()

4.相关自定义函数

代码如下:

三、完整的代码

代码如下:

结尾


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