有趣——windows键盘消息截获
理解下windows的消息机制:
1.发生键盘输入事件时,WM_KEYDOWN消息被添加到操作系统消息队列
2.OS判断哪个APP发生了事件,然后从系统消息队列取出消息分发到应用程序消息队列
3.APP监视自身的消息队列,发现新的消息,调用相应的事件处理程序
在OS消息队列和APP消息队列之间存在一条钩链,处于钩链之中的钩子比APP消息队列先看到相应信息
API函数SetWindowsHookEx()可实现消息钩取,钩子过程是由OS调用的回调函数,安装“钩子”时,“钩子”过程需要存在某个DLL内部
安装好钩子后,某个进程生成指定消息时,OS会将相应DLL强制注入进程中,然后调用“钩子”过程
dll源码
#include<stdio.h>
#include<Windows.h>
#define DEF_PROCESS_NAME "notepad++.exe"
HINSTANCE g_hInstance = NULL;
HHOOK g_hHook = NULL;
HWND g_hWnd = NULL;
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpvReserved)
{
switch (dwReason)
{
case DLL_PROCESS_ATTACH:
g_hInstance = hinstDLL;
break;
case DLL_PROCESS_DETACH:
break;
}
return true;
}
LRESULT CALLBACK KeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
char szPath[MAX_PATH] = { 0, };
char* p = NULL;
if (nCode=0)
{
if (!(lParam & 0x80000000))
{
GetModuleFileNameA(NULL, szPath, MAX_PATH);
p = strrchr(szPath, \);
}
if (!_stricmp(p + 1, DEF_PROCESS_NAME))
return 1;
}
return 1;//CallNextHookEx(g_hHook, nCode, wParam, lParam);
}
#ifdef __cplusplus
extern "C"
{
#endif
__declspec(dllexport) void HookStart()
{
g_hHook = SetWindowsHookEx(WH_KEYBOARD, KeyboardProc, g_hInstance, 0);
}
__declspec(dllexport) void HookStop()
{
if (g_hHook)
{
UnhookWindowsHookEx(g_hHook);
g_hHook = NULL;
}
}
#ifdef __cplusplus
}
#endif
主程序源码
#include<stdio.h>
#include<conio.h>
#include<Windows.h>
#define DEF_DLL_NAME "KeyHookDLL.dll"
#define DEF_HOOKSTART "HookStart"
#define DEF_HOOKSTOP "HookStop"
typedef void(*PFN_HOOKSTART)();
typedef void(*PFN_HOOKSTOP)();
int main()
{
HMODULE hDLL = NULL;
PFN_HOOKSTART HookStart = NULL;
PFN_HOOKSTOP HookStop = NULL;
char ch = 0;
hDLL = LoadLibraryA(DEF_DLL_NAME);
//获取导出函数地址
HookStart = (PFN_HOOKSTART)GetProcAddress(hDLL, DEF_HOOKSTART);
HookStop = (PFN_HOOKSTOP)GetProcAddress(hDLL, DEF_HOOKSTOP);
HookStart();
printf("press q to quit!
");
while (getchar() != q);
HookStop();
FreeLibrary(hDLL);
}
windows7下亲测通过,钩子为全局钩子,所有程序都无法接收键盘消息
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