第三章 最简单的C语言程序设计-顺序程序设计
3.1
#include<stdio.h> int main() { float f,c; f=64.0; c=(5.0/9)*(f-32); printf("f=%f c=%f ",f,c); return 0; }
3.2
#include<stdio.h> int main() { float p0=1000,r1=0.0036,r2=0.0225,r3=0.0198,p1,p2,p3; p1=p0*(1+r1); p2=p0*(1+r2); p3=p0*(1+r3/2)*(1+r3/2); printf("p1=%f p2=%f p3=%f ",p1,p2,p3); return 0; }
3.3
#include<stdio.h> int main() { char c1,c2; c1=A; c2=c1+32; printf("%c ",c2); printf("%d ",c2); return 0; }
3.4
#include<stdio.h> #include<math.h> int main() { double a,b,c,s,area; a=3.67; b=5.43; c=6.21; s=(a+b+c)/2; area=sqrt(s*(s-a)*(s-b)*(s-c)); printf("a=%f b=%f %f ",a,b,c); printf("area=%f ",area); return 0; }
3.5
#include<stdio.h> #include<math.h> int main() { double a,b,c,disc,x1,x2,p,q; scanf("%lf%lf%lf",&a,&b,&c); disc=b*b-4*a*c; p=-b/(2.0*a); q=sqrt(disc)/(2.0*a); x1=p+q;x2=p-q; printf("x1=%7.2f x2=%7.2f ",x1,x2); return 0; }
3.6
#include<stdio.h> int main() { double a=1.0; printf("%f ",a/3); return 0; }
3.7
#include<stdio.h> int main() { float a; a=10000/3.0; printf("%f ",a); return 0; }
3.8
#include<stdio.h> int main() { char a=B,b=O,c=Y; putchar(a); putchar(b); putchar(c); putchar( ); return 0; }
3.9
#include<stdio.h> int main() { char a,b,c; a=getchar(); b=getchar(); c=getchar(); putchar(a); putchar(b); putchar(c); putchar( ); return 0; }
3.10
#include<stdio.h> int main() { char c1,c2; c1=getchar(); c2=c1+32; putchar(c2); putchar( ); return 0; }