// my_buffer.h
#include <string>
struct MyBuffer {
std::string* s_;
MyBuffer(int size) {
this->s_ = new std::string(size, char( ));
}
~MyBuffer() {
delete this->s_;
}
int Size() const {
return this->s_->size();
}
char* Data() {
return (char*)this->s_->data();
}
};
// my_buffer_capi.h
typedef struct MyBuffer_T MyBuffer_T;
MyBuffer_T* NewMyBuffer(int size);
void DeleteMyBuffer(MyBuffer_T* p);
char* MyBuffer_Data(MyBuffer_T* p);
int MyBuffer_Size(MyBuffer_T* p);
// my_buffer_capi.cc
#include "./my_buffer.h"
extern "C" {
#include "./my_buffer_capi.h"
}
struct MyBuffer_T: MyBuffer {
MyBuffer_T(int size): MyBuffer(size) {}
~MyBuffer_T() {}
};
MyBuffer_T* NewMyBuffer(int size) {
auto p = new MyBuffer_T(size);
return p;
}
void DeleteMyBuffer(MyBuffer_T* p) {
delete p;
}
char* MyBuffer_Data(MyBuffer_T* p) {
return p->Data();
}
int MyBuffer_Size(MyBuffer_T* p) {
return p->Size();
}
// my_buffer_capi.go
package main
/*
#cgo CXXFLAGS: -std=c++11
#include "my_buffer_capi.h"
*/
import "C"
type cgo_MyBuffer_T C.MyBuffer_T
func cgo_NewMyBuffer(size int) *cgo_MyBuffer_T {
p := C.NewMyBuffer(C.int(size))
return (*cgo_MyBuffer_T)(p)
}
func cgo_DeleteMyBuffer(p *cgo_MyBuffer_T) {
C.DeleteMyBuffer((*C.MyBuffer_T)(p))
}
func cgo_MyBuffer_Data(p *cgo_MyBuffer_T) *C.char {
return C.MyBuffer_Data((*C.MyBuffer_T)(p))
}
func cgo_MyBuffer_Size(p *cgo_MyBuffer_T) C.int {
return C.MyBuffer_Size((*C.MyBuffer_T)(p))
}
// my_buffer.go
package main
import "unsafe"
type MyBuffer struct {
cptr *cgo_MyBuffer_T
}
func NewMyBuffer(size int) *MyBuffer {
return &MyBuffer{
cptr: cgo_NewMyBuffer(size),
}
}
func (p *MyBuffer) Delete() {
cgo_DeleteMyBuffer(p.cptr)
}
func (p *MyBuffer) Data() []byte {
data := cgo_MyBuffer_Data(p.cptr)
size := cgo_MyBuffer_Size(p.cptr)
return ((*[1 << 31]byte)(unsafe.Pointer(data)))[0:int(size):int(size)]
}
// main
package main
//#include <stdio.h>
import "C"
import "unsafe"
func main() {
buf := NewMyBuffer(1024)
defer buf.Delete()
copy(buf.Data(), []byte("hellox00"))
C.puts((*C.char)(unsafe.Pointer(&(buf.Data()[0]))))
}