猜数java,猜数游戏(java)

方法一:

import java.awt.*;

import java.awt.event.*;

public class MyFrame extends Frame implements ActionListener {

int a;

Button b1 = new Button("得到一个随机数");

TextField tf1 = new TextField(10);

TextField tf2 = new TextField(10);

Button b2 = new Button("确定");

public MyFrame(String s ) {

super(s);

setLayout(new FlowLayout());

tf1.setBackground(Color.CYAN);

add(b1);

add(tf1);

add(tf2);

add(b2);

b1.addActionListener(this);

b2.addActionListener(this);

setSize(200,200);

setVisible(true);

validate();

}

public void actionPerformed(ActionEvent e)

{

//String s2 =tf2.getText();

int a2 =Integer.parseInt(tf2.getText());

if(e.getSource()==b1)

{

a =(int)((Math.random()*100)+1);

}

else {

if(e.getSource()==b2)

{

if(a>a2)

{

tf1.setText("猜小了");

}

else

{

if(a

{

tf1.setText("猜大了");

}

else

{

tf1.setText("猜对了");

}

}

}

}

}

}

方法二:

namespace WindowsFormsApplication5

{

public partial class Form1 : Form

{

public Form1()

{

InitializeComponent();

}

int tmp = 0;

private void button1_Click(object sender, EventArgs e)

{

textBox1.Text = "";

// Random ra=new Random(unchecked((int)DateTime.Now.Ticks));

Random ra = new Random();

tmp = ra.Next(20, 100); //随机取数

}

private void button2_Click(object sender, EventArgs e)

{

if (Convert.ToInt32(textBox1.Text) > tmp)

{

label1.Visible = true;

label1.Text = "高了!";

}

else if (Convert.ToInt32(textBox1.Text) < tmp)

{

label1.Visible = true;

label1.Text = "低了!";

}

else

{

label1.Visible = true;

label1.Text = "恭喜你!答对了!";

}

textBox1.Focus(); //textBox1获得焦点

}

private void textBox1_TextChanged(object sender, EventArgs e) { label1.Visible = false; }

方法一: import java.awt.*; import java.awt.event.*; public class MyFrame extends Frame implements ActionListener { int a; Button b1 = new Button("得到一个随机数"); TextField tf1 = new TextField(10); TextField tf2 = new TextField(10); Button b2 = new Button("确定"); public MyFrame(String s ) { super(s); setLayout(new FlowLayout()); tf1.setBackground(Color.CYAN); add(b1); add(tf1); add(tf2); add(b2); b1.addActionListener(this); b2.addActionListener(this); setSize(200,200); setVisible(true); validate(); } public void actionPerformed(ActionEvent e) { //String s2 =tf2.getText(); int a2 =Integer.parseInt(tf2.getText()); if(e.getSource()==b1) { a =(int)((Math.random()*100)+1); } else { if(e.getSource()==b2) { if(a>a2) { tf1.setText("猜小了"); } else { if(a { tf1.setText("猜大了"); } else { tf1.setText("猜对了"); } } } } } } 方法二: namespace WindowsFormsApplication5 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } int tmp = 0; private void button1_Click(object sender, EventArgs e) { textBox1.Text = ""; // Random ra=new Random(unchecked((int)DateTime.Now.Ticks)); Random ra = new Random(); tmp = ra.Next(20, 100); //随机取数 } private void button2_Click(object sender, EventArgs e) { if (Convert.ToInt32(textBox1.Text) > tmp) { label1.Visible = true; label1.Text = "高了!"; } else if (Convert.ToInt32(textBox1.Text) < tmp) { label1.Visible = true; label1.Text = "低了!"; } else { label1.Visible = true; label1.Text = "恭喜你!答对了!"; } textBox1.Focus(); //textBox1获得焦点 } private void textBox1_TextChanged(object sender, EventArgs e) { label1.Visible = false; }
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