猜数java,猜数游戏(java)
方法一:
import java.awt.*;
import java.awt.event.*;
public class MyFrame extends Frame implements ActionListener {
int a;
Button b1 = new Button("得到一个随机数");
TextField tf1 = new TextField(10);
TextField tf2 = new TextField(10);
Button b2 = new Button("确定");
public MyFrame(String s ) {
super(s);
setLayout(new FlowLayout());
tf1.setBackground(Color.CYAN);
add(b1);
add(tf1);
add(tf2);
add(b2);
b1.addActionListener(this);
b2.addActionListener(this);
setSize(200,200);
setVisible(true);
validate();
}
public void actionPerformed(ActionEvent e)
{
//String s2 =tf2.getText();
int a2 =Integer.parseInt(tf2.getText());
if(e.getSource()==b1)
{
a =(int)((Math.random()*100)+1);
}
else {
if(e.getSource()==b2)
{
if(a>a2)
{
tf1.setText("猜小了");
}
else
{
if(a
{
tf1.setText("猜大了");
}
else
{
tf1.setText("猜对了");
}
}
}
}
}
}
方法二:
namespace WindowsFormsApplication5
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
int tmp = 0;
private void button1_Click(object sender, EventArgs e)
{
textBox1.Text = "";
// Random ra=new Random(unchecked((int)DateTime.Now.Ticks));
Random ra = new Random();
tmp = ra.Next(20, 100); //随机取数
}
private void button2_Click(object sender, EventArgs e)
{
if (Convert.ToInt32(textBox1.Text) > tmp)
{
label1.Visible = true;
label1.Text = "高了!";
}
else if (Convert.ToInt32(textBox1.Text) < tmp)
{
label1.Visible = true;
label1.Text = "低了!";
}
else
{
label1.Visible = true;
label1.Text = "恭喜你!答对了!";
}
textBox1.Focus(); //textBox1获得焦点
}
private void textBox1_TextChanged(object sender, EventArgs e) { label1.Visible = false; }
方法一: import java.awt.*; import java.awt.event.*; public class MyFrame extends Frame implements ActionListener { int a; Button b1 = new Button("得到一个随机数"); TextField tf1 = new TextField(10); TextField tf2 = new TextField(10); Button b2 = new Button("确定"); public MyFrame(String s ) { super(s); setLayout(new FlowLayout()); tf1.setBackground(Color.CYAN); add(b1); add(tf1); add(tf2); add(b2); b1.addActionListener(this); b2.addActionListener(this); setSize(200,200); setVisible(true); validate(); } public void actionPerformed(ActionEvent e) { //String s2 =tf2.getText(); int a2 =Integer.parseInt(tf2.getText()); if(e.getSource()==b1) { a =(int)((Math.random()*100)+1); } else { if(e.getSource()==b2) { if(a>a2) { tf1.setText("猜小了"); } else { if(a { tf1.setText("猜大了"); } else { tf1.setText("猜对了"); } } } } } } 方法二: namespace WindowsFormsApplication5 { public partial class Form1 : Form { public Form1() { InitializeComponent(); } int tmp = 0; private void button1_Click(object sender, EventArgs e) { textBox1.Text = ""; // Random ra=new Random(unchecked((int)DateTime.Now.Ticks)); Random ra = new Random(); tmp = ra.Next(20, 100); //随机取数 } private void button2_Click(object sender, EventArgs e) { if (Convert.ToInt32(textBox1.Text) > tmp) { label1.Visible = true; label1.Text = "高了!"; } else if (Convert.ToInt32(textBox1.Text) < tmp) { label1.Visible = true; label1.Text = "低了!"; } else { label1.Visible = true; label1.Text = "恭喜你!答对了!"; } textBox1.Focus(); //textBox1获得焦点 } private void textBox1_TextChanged(object sender, EventArgs e) { label1.Visible = false; }