扑克牌游戏01 BasicCard类

首先定义一个 BasicCard类用于存放单张扑克牌,扑克牌中有三个属性,“花色”,“数字”,“是否被选为手牌”;考虑到“是否手牌”这个选项会在其他类里面判断,所以,暂时讲其设置为public属性。

这是BasicCard.h文件

#pragma once
#include <string>
using namespace std;
/*
	定义单张卡牌
*/
class BasicCard
{
private:
	//花色
	string decors = "";
	//数字
	string number = "";
	//此卡牌是否手牌
public:
	bool isChoosen = false;
	//存入卡牌
	bool set_card(string decors, string number);
	//将卡牌改为手牌
	bool get_card();
	//展示(打印)卡牌
	void view_card();
	BasicCard(string decors, string number);
	~BasicCard();
};

这是对BasicCard.h的具体实现,BasicCard.cpp

#include "BasicCard.h"
#include <iostream>

using namespace std;

//存入卡牌
bool BasicCard::set_card(string decors, string number)
{
    try
    {
        this->decors = decors;
        this->number = number;
    }
    catch (exception& e)
    {
        cout << "Standard exception: " << e.what() << endl;
    }
	return true;
}

//将卡牌改为手牌
bool BasicCard::get_card()
{
    try
    {
        this->isChoosen = true;
    }
    catch (exception& e)
    {
        cout << "Standard exception: " << e.what() << endl;
    }
    return true;
}

//展示(打印)卡牌
void BasicCard::view_card()
{
    cout << this->decors << this->number << "	";
}

BasicCard::BasicCard(string decors, string number)
{
    set_card(decors, number);
}

BasicCard::~BasicCard()
{
}
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