QString[]和QString.at()的区别
现象:
QString x; qDebug() << __LINE__<< x.size() << x.length();//10 0 0 qDebug() << __LINE__<< x.[0];//11 x0 qDebug() << __LINE__<< x.[10];//12 x0 qDebug() << __LINE__<< x.at(0); //ASSERT: "uint(i) < uint(size())" in file /usr/include/x86_64-linux-gnu/qt5/QtCore/qstring.h, line 931
QString()[k],k为任意值都不会崩溃
QString().at(0),则会崩溃
原因:
QString()[10] <=> QString().operator[](10);
源码:QString/operator[]
inline QCharRef QString::operator[](int i)
{ Q_ASSERT(i >= 0); return QCharRef(*this, i); }
源码:QString/QCharRef
class Q_CORE_EXPORT QCharRef {
QString &s;
int i;
inline QCharRef(QString &str, int idx)
: s(str),i(idx) {}
friend class QString;
public:
// most QChar operations repeated here
// all this is not documented: We just say "like QChar" and let it be.
inline operator QChar() const
{ return i < s.d->size ? s.d->data()[i] : 0; }
看出operator[]的函数,传任意值是不会崩溃的
备注
下图能看出来,QString的有
两个operator[]():QString()[10]不会崩溃
两个operator[]() const:QString()[10]会崩溃
一个at() const;:QString().at(10)会崩溃
当我们外部调用operator[]函数时,优先operator[](),其次operator[]() const
demo验证
class A{
public:
A(){}
int printx() const {qDebug() << "printx() const";}
int printx() {qDebug() << "printx() ";}
};
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
A aa;
aa.printx();//printx()
